전체 글 164

[15]Battery Collector_플레이 상태별 spawn volume작동, 플레이어 입력차단, 캐릭터 레그돌효과

19.Toggling the Spawn Volumes SpawnVolume.h 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 // Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/Actor.h" #include "SpawnVolume.generated.h" UCLASS() class..

[08]Battery Collector_power추가, 아이템 획득시 power 증가시키기

11.Adding Power to the Game BatteryPickup.h 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 // Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Pickup.h" #include "BatteryPickup.generated.h" UCLASS() class BATTERYCOLLECTOR_API ABatteryPickup : public APickup { GENERATED_BODY() // Sets default values for this actor..

[06]Battery Collector _ spawn 결정(언제, 어디서, 무엇을)

Spawning Pickups(What, Where, When to Spawn) 06.Defining What to Spawn SpawnVolume.h 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 // Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/Actor.h" #include "SpawnVolume.generated.h" UCLASS() class BATTERYCOLLECTOR_API ASpawnVolume : public..